Tongits
4.6
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Tongits is a three-player card game that is still in the Rummy family. The objective of the game is to empty your hand cards by forming sets(melds) or minimize the total score when a fight is called or when the central stack is empty. Each player will be dealt 12 cards while the dealer gets 13, and the rest of the cards are left as a draw card. The game begins when the dealer dumps a card. The next person can either pick up the disposed card if that card makes a set or adds to a set they already have or get one from the central stack. Collect hand combinations and dump unnecessary cards. The picking and discarding of cards goes on until someone wins by Tongits, calls a fight, or until the central stack runs out of cards. If this happens, the players tally the points of the cards they have in hand, and the one with the lowest wins. To call a fight, the player needs to put down a meld on the table, and no player drops any card on any of their melds in that round. If the player can use all of their cards in combinations by connecting to opponents’ or the exposed card sets, or if the player gets rid of all their cards, then the player wins by Tongits. Have fun with your friends, enjoy exciting moments, and relieve your stress every day!
The game has four maps: Space Ship, Skyscraper, Polar and Airship. The crew has to complete tasks on the maps in the form of mini-games, which include maintenance work on vital systems, such as rewiring or refueling engines. Intruders are given fake task lists to blend in with the crew, and can identify other intruders and have the ability to sabotage map systems, traverse vents and kill crew members. If the player is killed by an impostor, they will become a ghost. Ghosts have the ability to pass through walls, but can only continue to interact on the map in a limited way, and cannot be seen by any other player except the dead player who turns into a ghost. All players except the ghost can only see a limited distance.
Crew members need to complete all missions or find and destroy all invaders to win, while invaders need to kill a certain number of crew members to make the remaining number equal to the number of invaders or sabotage the countdown to win, and ghosts complete missions or sabotage by assisting their teammates who are crew members or invaders. When an intruder engages in sabotage, either the effect is immediate (e.g. turning off all lights) or the sabotaged facility will start a countdown and if the crew does not solve the facility before the countdown ends, all crew members will die and the game will end.
If a player finds a corpse, they can immediately report it and force all players to attend a group meeting to vote for the suspected intruder. Players can also press the "Emergency Meeting" button on the map at any time to convene a meeting.
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